I'm testing the sample code C# using visualcomponents, and I notice the following on the sample code:
1-The LoadEngine call is always the first call before start to use visualcomponents.
2-The engine must stay loaded for the lifecycle of visualcomponents
2.1- From this point forward, I can use visualcomponents but the licence is always locked, even I'm not doing any recognition task on visual components.
3-Engine must be unloaded just after the unload of visualcomponents.
Is there a way to use visualcomponents and unload engine when no recognition tasks are performed, loading engine again, if any engine module is to be used?